Best 2025 Video Games for open-world design

#1 Kirby Air Riders
5.0

City Trial's open city design was praised for rewarding map knowledge and making repeated exploration worthwhile.

Pros: flying mechanics, exploration quality

Cons: AI behavior, boss design

#2 Kingdom Come: Deliverance II
4.8

The open world drew strong praise for its scale, density, historically grounded cities, and lived-in regions across multiple maps.

Pros: soundtrack quality, fun factor

Cons: checkpoint system, family friendliness

#3 Death Stranding 2: On the Beach
4.7

The open world is repeatedly praised as varied, beautiful, and more densely interesting, with Australia seen as a stronger setting than before.

Pros: animation quality, facial animations

Cons: quest design, AI behavior

#4 Doom: The Dark Ages
4.5

Semi-open design was praised for broader spaces, optional content and player choice in objectives.

Pros: environmental detail, polish

Cons: camera behavior, value for money

#5 Donkey Kong Bananza
4.5

The open-ended structure was praised for feeling more exploratory than a typical curated 3D platformer.

Pros: gameplay mechanics, world interactivity

Cons: economy and resource balance, enemy variety

#6 Ghost of Yōtei
4.4

The open world is widely praised for beauty, density, organic discovery, and restraint, with dissenting notes about repetition, over-guidance, or familiar structure.

Pros: movement feel, environmental detail

Cons: puzzle design, age appropriateness

#7 Fantasy Life i: The Girl Who Steals Time
4.1

The open-world side is usually praised for scale and usefulness, though one reviewer found it somewhat disconnected.

Pros: load times, crash stability

Cons: originality, voice acting

#8 Borderlands 4
4.0

Open-world design is broadly praised as a smart evolution for the series, yet several reviewers criticize emptiness, old-fashioned structure, or frustrating traversal barriers.

Pros: sandbox freedom, art direction

Cons: polish, save system reliability

#9 Atomfall
3.6

Open-world design was praised when reviewers liked its compact less-is-more structure, but criticized when the world felt static or underbaked.

Pros: art direction, frame rate stability

Cons: boss design, camera behavior

#10 Monster Hunter Wilds
3.6

Open-world design was divisive: some praised the living, connected ecosystems, while others felt large spaces were wasted or spectacle-first.

Pros: art direction, cross-play support

Cons: dialogue quality, monetization fairness

#11 Avowed
3.5

Open-zone design split reviewers: many liked curated, dense hubs, while others found the world restrictive, lifeless, or not interactive enough.

Pros: tutorial quality, level design

Cons: stealth mechanics, endgame content

#12 Assassin's Creed Shadows
3.5

Open-world design divides reviewers: some admire the quality-over-quantity direction and road flow, while others find the checklist structure damaging to pacing.

Pros: environmental detail, cross-save support

Cons: writing quality, enemy variety

#13 Mario Kart World Review
3.1

The open-world design was the most divisive feature, praised as clever or game-changing by some and criticized as lean, half-baked, or unnecessary by others.

Pros: animation quality, sound design

Cons: difficulty balance, AI behavior

#14 The Outer Worlds 2
3.0

Open-zone design drew mixed reactions, with compact areas praised but barren spaces and shallow depth criticized.

Pros: world-building, mission design

Cons: mission variety, enemy variety

#15 Hyrule Warriors: Age of Imprisonment
2.8

Open-world design scored low where the game’s static map was contrasted with mainline Zelda’s open world.

Pros: animation quality, multiplayer design

Cons: save system reliability, companion AI

#16 Tony Hawk’s Pro Skater 3 + 4
2.5

Open-world design scored poorly overall because multiple reviewers disliked or mourned the removal of THPS4’s freer career structure, even when they accepted the compromise.

Pros: core gameplay loop, controls responsiveness

Cons: crash stability, cross-save support

#17 Pokémon Legends: Z-A
2.4

Open-world design was mixed to negative, with some appreciating a dense city focus while others disliked the single-location limits.

Pros: crash stability, gameplay mechanics

Cons: AI behavior, monetization fairness

#18 Metroid Prime 4: Beyond
2.2

Sol Valley was the most consistent criticism, described by many reviewers as empty, barren, padded, or less interesting than the dungeons.

Pros: world-building, frame rate stability

Cons: companion AI, upgrade system

#19 Battlefield 6
2.0

the open-world-style campaign mission was criticized for falling flat.

Pros: haptic feedback integration, performance optimization

Cons: pacing, microtransaction impact