Best 2025 Video Games for platforming precision

#1 Split Fiction
4.5

Platforming was repeatedly called precise and immediately satisfying.

Pros: puzzle design, level design

Cons: exploration quality, side character depth

#2 Avowed
4.3

Platforming precision was a pleasant surprise, with simple mantling and vertical puzzles adding a welcome exploration layer.

Pros: tutorial quality, level design

Cons: stealth mechanics, endgame content

#3 Assassin's Creed Shadows
4.0

Parkour/platforming is praised for fluid acrobatics in some reviews, while another reviewer still found directional accuracy imperfect.

Pros: environmental detail, cross-save support

Cons: writing quality, enemy variety

#4 Shinobi: Art of Vengeance
4.0

Platforming is often praised as tight, precise, and rewarding, though several reviewers flag optional challenge rooms or late-game traversal as frustrating or inconsistent.

Pros: graphics quality, environmental detail

Cons: bug frequency, dialogue quality

#5 Ghost of Yōtei
3.7

Platforming and climbing are mixed: one review says climbing is improved, while others call it awkward or overly gamified.

Pros: movement feel, environmental detail

Cons: puzzle design, age appropriateness

#6 Hollow Knight: Silksong
3.4

Platforming precision is mixed: reviewers admire Hornet’s acrobatics, but several criticize the diagonal pogo or inconsistent bounce feel.

Pros: core gameplay loop, world interactivity

Cons: loot system, accessibility options

#7 Donkey Kong Bananza
3.4

Platforming precision drew mixed reactions: some praised focused platforming, while others felt precision was secondary, wonky, or occasionally a chore.

Pros: gameplay mechanics, world interactivity

Cons: economy and resource balance, enemy variety

#8 Lego Voyagers
3.4

The snap system helps platforming, yet depth perception, small ledges, and inconsistent latching still caused frustration for some players.

Pros: writing quality, checkpoint system

Cons: menu usability, user interface design

#9 South of Midnight
3.2

Platforming was broadly serviceable and sometimes tight or forgiving, but several reviews found it bland, repetitive, or limited.

Pros: atmosphere, voice acting

Cons: world interactivity, camera behavior

#10 Borderlands 4
2.8

Platforming precision is mixed because some traversal tools help, but limited grappling and weak air-dash behavior frustrate reviewers.

Pros: sandbox freedom, art direction

Cons: polish, save system reliability

#11 Elden Ring Nightreign
2.3

Platforming was mixed: wall climbing and collision quirks helped mobility but sometimes felt bad or unreliable.

Pros: emotional impact, visual effects quality

Cons: crash stability, cross-play support

#12 Clair Obscur: Expedition 33
2.2

Platforming was a recurring weak spot, described as awkward or very finicky despite being mostly optional.

Pros: monetization fairness, microtransaction impact

Cons: platforming precision, menu usability

#13 Pokémon Legends: Z-A
2.1

Platforming was generally treated as a weak spot: half-baked, awkward, or annoying, despite some rooftop puzzle utility.

Pros: crash stability, gameplay mechanics

Cons: AI behavior, monetization fairness

#14 Atomfall
2.0

One reviewer specifically criticized platforming as lacklustre, saying basic maneuvers could take multiple tries.

Pros: art direction, frame rate stability

Cons: boss design, camera behavior

#15 Doom: The Dark Ages
2.0

Platforming was judged more limited than earlier modern Doom games in the one review that assessed it.

Pros: environmental detail, polish

Cons: camera behavior, value for money

#16 Little Nightmares III
1.9

Platforming precision was one of the more consistent frustrations, with depth perception, camera angle, and visibility causing repeated deaths.

Pros: load times, haptic feedback integration

Cons: save system reliability, aiming precision