Best Video Games for crafting system

crafting system Decision Dashboard

Best for crafting system

Diablo IV

4.5 feature score

Highest scored product for this feature based on supporting review evidence.

Safest pick

Hades II

4.3 feature score

Balances feature score, supporting reviews, and overall product strength.

Most evidence

Atomfall

12 supporting reviews

Has the broadest review evidence for this feature.

Best overall product

Resident Evil Requiem

4.4 overall score

Strongest overall product among items with scored evidence for this feature.

See ranked products
#1 Diablo IV
4.5

Crafting and Horadric Cube evidence was strongly positive, with reviewers valuing refinement, gear forging, and buildcraft expansion.

Pros: lore depth, art direction

Cons: mission variety, protagonist appeal

#3 Monster Hunter Wilds
4.5

Crafting-related preparation was praised where food and hunt-prep systems became smoother without fully removing their purpose.

Pros: art direction, cross-play support

Cons: dialogue quality, monetization fairness

#4 The Alters
4.5

The crafting and production automation earned positive evidence for reducing food and essential-goods micromanagement.

Pros: controls responsiveness, onboarding experience

Cons: crash stability, grind level

#5 The Last of Us Part II Remastered
4.5

Crafting was praised as part of the game’s excellent survival-combat foundation.

Pros: core gameplay loop, level design

Cons: family friendliness, puzzle design

#6 Cronos: The New Dawn
4.3

Crafting was widely framed as useful and survival-focused, often acting as a lifeline when ammo and healing were tight.

Pros: core gameplay loop, emotional impact

Cons: checkpoint system, bug frequency

#7 Hades II
4.3

Crafting and cauldron systems are mostly viewed as thematically strong and useful, though some reviewers find the material load excessive.

Pros: skill tree depth, dialogue quality

Cons: emotional impact, economy and resource balance

#8 The First Berserker: Khazan
4.3

Crafting is positively described as easy to understand and relatively self-explanatory.

Pros: core gameplay loop, controls responsiveness

Cons: mission design, learning curve

#9 Resident Evil Requiem
4.2

Crafting was generally seen as strategic and interesting, especially the blood/injector system, though one reviewer found it weird.

Pros: driving mechanics, protagonist appeal

Cons: platform-specific feature support, checkpoint system

#10 Assassin's Creed Shadows
4.0

The hideout/resource system is treated as useful and customizable, with one review crediting it for turning resources into gear and scout benefits.

Pros: environmental detail, cross-save support

Cons: writing quality, enemy variety

#11 Ghost of Yōtei
4.0

Crafting/resource gathering is lightly but positively scored because materials are more generalized, making upgrades easier to engage with.

Pros: movement feel, environmental detail

Cons: puzzle design, age appropriateness

#12 Hyrule Warriors: Age of Imprisonment
4.0

Crafting-like camp and economy systems were praised as simple support loops rather than deep creative crafting.

Pros: animation quality, multiplayer design

Cons: save system reliability, companion AI

#13 Tomodachi Life: Living the Dream
4.0

One reviewer explicitly praises the absence of crafting, framing that omission as a benefit rather than a missing feature.

Pros: grind level, originality

Cons: social features, accessibility options

#14 Kingdom Come: Deliverance II
3.8

Crafting split reviewers: blacksmithing and alchemy could be charming and rewarding, but several found parts clunky, slow, or repetitive.

Pros: soundtrack quality, fun factor

Cons: checkpoint system, family friendliness

#15 Pokémon Pokopia
3.6

Crafting and building were seen as deep and rewarding, but some reviewers found manual construction cumbersome or imprecise.

Pros: protagonist appeal, faithfulness to franchise

Cons: map and navigation design, aiming precision

#16 Arc Raiders
3.6

Crafting was seen as deep and useful, but several reviewers found the required inventory sorting, item tracking, and unclear components frustrating.

Pros: frame rate stability, platform-specific feature support

Cons: voice acting, writing quality

#17 Atomfall
3.4

Crafting was seen as straightforward and useful, especially for weapons and supplies, but several reviewers found it basic or underwhelming.

Pros: art direction, frame rate stability

Cons: boss design, camera behavior

#18 Fantasy Life i: The Girl Who Steals Time
3.3

Crafting splits reviewers: some find it relaxing or satisfying, while others criticize repetition, identical minigames, and early imbalance.

Pros: load times, crash stability

Cons: originality, voice acting

#19 Final Fantasy VII Rebirth
2.8

Crafting receives limited support and one reviewer found little need to engage with it.

Pros: world-building, art direction

Cons: mission design, stealth mechanics

#20 Crimson Desert
2.8

Reviewer evidence is negative or mixed: crafting system was often criticized, even where some reviewers found redeeming moments across 4 review(s).

Pros: level design, replay value

Cons: stealth mechanics, save system reliability

#21 Sword Art Online: Echoes of Aincrad
2.8

Crafting was mixed: one reviewer liked its role in player expression, while another dismissed collected materials as filler.

Pros: environmental detail, art direction

Cons: world interactivity, loot system

#22 Avowed
2.7

Crafting was mixed to negative, with several reviewers calling it threadbare, expensive, or too tied to gear-tier progression.

Pros: tutorial quality, level design

Cons: stealth mechanics, endgame content

#23 Hollow Knight: Silksong
2.2

Crafting has negative evidence where shard requirements pull the player away from action into repetitive resource hunting.

Pros: core gameplay loop, world interactivity

Cons: loot system, accessibility options