Best 2026 Video Games for quest design

#1 The Rogue Prince of Persia
4.7

Quest design received strong praise for weaving roguelite runs, optional quests, plot pieces, and characters together.

Pros: crash stability, HUD clarity

Cons: character development, visual effects quality

#2 The Blood of Dawnwalker
4.5

Quest design received strong support for handmade, optional, interwoven stories with grisly consequences and choices that affect world state.

Pros: core gameplay loop, replay value

Cons: value for money, difficulty balance

#3 BlazBlue Entropy Effect X
4.5

Quest design has limited positive evidence, especially for character-specific unlock quests described as genuinely cool.

Pros: movement feel, skill tree depth

Cons: menu usability, HUD clarity

#4 Cabernet
4.4

Side quests were a major strength across reviews, often called intriguing, imaginative, and high quality, though one reviewer found some boring, rushed, or uneven.

Pros: accessibility options, protagonist appeal

Cons: frame rate stability, polish

#5 Assassin's Creed Black Flag Resynced
4.3

Quest design impressions are positive, centered on new officer quests and added side content that reviewers found exciting.

Pros: core gameplay loop, visual effects quality

Cons: monetization fairness, microtransaction impact

#6 Nioh 3
4.0

Side quests were viewed favorably in the cited review because Myths were spaced out rather than overwhelming the map.

Pros: pacing, visual effects quality

Cons: tutorial quality, character roster

#7 Crimson Desert
3.9

Reviewer evidence is positive: quest design was generally praised, though some notes were more qualified across 4 review(s).

Pros: level design, replay value

Cons: stealth mechanics, save system reliability

#8 Pokémon Pokopia
3.6

Quest design ranged from rewarding app-based goals to occasional chaotic quest completion and unclear sequencing.

Pros: protagonist appeal, faithfulness to franchise

Cons: map and navigation design, aiming precision

#9 The Legend of Heroes: Trails beyond the Horizon
3.4

Quest design was divisive: some reviewers praised side quest writing, discussion topics, and bonding events, while others called quests boring or filler.

Pros: facial animations, polish

Cons: grind level, stealth mechanics

#10 Monster Hunter Stories 3: Twisted Reflection
2.6

Standard sidequests were consistently considered basic, forgettable or tedious, even when companion quests were better liked.

Pros: art direction, environmental detail

Cons: multiplayer design, accessibility options

#11 Sword Art Online: Echoes of Aincrad
2.3

Quest design was uncertain to negative: one reviewer wanted to see more variety, while another disliked the repeated one-quest warp structure.

Pros: environmental detail, art direction

Cons: world interactivity, loot system