Best Video Games for endgame content

endgame content Decision Dashboard

Safest pick

Hollow Knight: Silksong

5.0 feature score

Balances feature score, supporting reviews, and overall product strength.

Most evidence

Diablo IV

16 supporting reviews

Has the broadest review evidence for this feature.

Best overall product

Donkey Kong Bananza

4.4 overall score

Strongest overall product among items with scored evidence for this feature.

See ranked products
#2 Forza Horizon 5
5.0

Endgame content receives positive evidence because reviewers say there is still plenty to do after completing the campaign.

Pros: controls responsiveness, movement feel

Cons: tutorial quality, animation quality

#3 Hollow Knight: Silksong
5.0

Endgame content receives strong support from optional endings, zones, bosses, and post-credits discoveries.

Pros: core gameplay loop, world interactivity

Cons: loot system, accessibility options

#4 Kirby Air Riders
5.0

The checklist and achievement chase supported strong endgame evidence, with one reviewer still having many unlocks after 25 hours.

Pros: flying mechanics, exploration quality

Cons: AI behavior, boss design

#5 Nioh 3
4.9

Endgame content was strongly praised through NG+, deep loot payoff, and multiplayer/endgame longevity.

Pros: pacing, visual effects quality

Cons: tutorial quality, character roster

#6 Clair Obscur: Expedition 33
4.8

Endgame content was praised as expansive and build-focused, opening into a fresh layer after the main story.

Pros: monetization fairness, microtransaction impact

Cons: platforming precision, menu usability

#7 BlazBlue Entropy Effect X
4.8

Endgame content is praised for extended zones, stronger rewards, and extreme-mode challenges that keep players engaged.

Pros: movement feel, skill tree depth

Cons: menu usability, HUD clarity

#8 Donkey Kong Bananza
4.7

Endgame content drew strong praise for finales and postgame challenges, though one review found the postgame barebones.

Pros: gameplay mechanics, world interactivity

Cons: economy and resource balance, enemy variety

#9 Cabernet
4.5

Endgame content was positively received in limited evidence, with reviewers praising the final chapters and an unexpected epilogue.

Pros: accessibility options, protagonist appeal

Cons: frame rate stability, polish

#10 Street Fighter 6
4.5

Endgame content centered on ranked play and ongoing improvement, which reviewers saw as a long-term grind.

Pros: movement feel, art direction

Cons: platforming precision, writing quality

#11 Final Fantasy VII Rebirth
4.4

Postgame content is viewed positively for adding more to do after the main story.

Pros: world-building, art direction

Cons: mission design, stealth mechanics

#12 Diablo IV
4.3

Endgame was heavily discussed and mostly praised, especially day-one systems and War Plans, though a few reviewers found later loops lacking.

Pros: lore depth, art direction

Cons: mission variety, protagonist appeal

#13 Pokémon Legends: Z-A
4.2

Endgame content was treated positively when reviewers cited post-game zones, quests, or a substantial base-game activity list.

Pros: crash stability, gameplay mechanics

Cons: AI behavior, monetization fairness

#14 Hyrule Warriors: Age of Imprisonment
4.2

Endgame content was praised when mentioned for high-level postgame battles and extra missions beyond credits.

Pros: animation quality, multiplayer design

Cons: save system reliability, companion AI

#15 Shinobi: Art of Vengeance
4.1

Endgame content is generally seen as useful for replay through Arcade Mode, Boss Rush, superbosses, and ranking challenges, though one reviewer sees arcade mode as padding.

Pros: graphics quality, environmental detail

Cons: bug frequency, dialogue quality

#16 Digimon Story Time Stranger
4.0

Endgame content received positive mention through tougher Outer Dungeons that tested late-game parties.

Pros: atmosphere, world-building

Cons: HUD clarity, fast travel convenience

#17 Tomodachi Life: Living the Dream
4.0

One reviewer says reaching credits does not end the game, treating post-credits play as continued island life rather than a conventional ending.

Pros: grind level, originality

Cons: social features, accessibility options

#18 Pragmata
3.8

Endgame content is mixed-to-positive: many reviewers like the post-game and New Game Plus, while one found some challenges lackluster.

Pros: bug frequency, user interface design

Cons: HUD clarity, mission design

#19 Elden Ring Nightreign
3.8

Endgame content improved with Deep of Night and hard modes, though some reviewers still wanted more difficulty and variety.

Pros: emotional impact, visual effects quality

Cons: crash stability, cross-play support

#20 Monster Hunter Stories 3: Twisted Reflection
3.5

Endgame was mixed: optional superbosses and elder dragons impressed, but several reviewers wanted more post-credits change or multiplayer content.

Pros: art direction, environmental detail

Cons: multiplayer design, accessibility options

#21 The First Berserker: Khazan
3.5

Endgame content gets mild praise for adding New Game+ weapon options, though one reviewer wished those ideas appeared earlier.

Pros: core gameplay loop, controls responsiveness

Cons: mission design, learning curve

#22 Borderlands 4
3.5

Endgame content is mixed: several reviewers call it robust, addictive, or rich, while others say it is thin, weak, or disappointing at launch.

Pros: sandbox freedom, art direction

Cons: polish, save system reliability

#23 Ghost of Yōtei
3.3

Endgame evidence is mixed: there are post-story tasks and challenge reasons to return, but one review notes no new game plus and another says late content can feel samey.

Pros: movement feel, environmental detail

Cons: puzzle design, age appropriateness

#24 Arc Raiders
3.0

Reviewers liked the reset and expedition idea in theory, but later coverage criticized the endgame as hollow or fragile.

Pros: frame rate stability, platform-specific feature support

Cons: voice acting, writing quality

#25 Monster Hunter Wilds
2.9

Endgame content was mixed to negative: some found hundreds of hours or challenge, but many cited shallow depth, repetition, or missing threats.

Pros: art direction, cross-play support

Cons: dialogue quality, monetization fairness

#26 Final Fantasy Tactics: The Ivalice Chronicles
2.8

Endgame content had harder optional challenges, but at least one reviewer found hidden-exit design tedious rather than broadly enjoyable.

Pros: emotional impact, polish

Cons: bug frequency, crash stability

#27 Saros
2.8

Endgame content was a limited concern, with one reviewer specifically wishing for a dedicated post-game activity.

Pros: value for money, fun factor

Cons: map and navigation design, side character depth

#28 The Rogue Prince of Persia
2.6

Endgame content was weak in early-access and later critiques that wanted more content or more staying power.

Pros: crash stability, HUD clarity

Cons: character development, visual effects quality

#29 Resident Evil Requiem
2.5

Endgame content was a repeated concern, especially the lack of Mercenaries or similarly meaningful side content.

Pros: driving mechanics, protagonist appeal

Cons: platform-specific feature support, checkpoint system

#30 Battlefield 6
2.5

endgame/long-term content was criticized for not yet satisfying the reviewer’s content appetite.

Pros: haptic feedback integration, performance optimization

Cons: pacing, microtransaction impact

#31 Silent Hill f
2.5

Endgame content drew criticism where the final fourth shifted too heavily into combat and lost the earlier balance.

Pros: voice acting, emotional impact

Cons: family friendliness, menu usability

#33 Absolum
2.3

Endgame content was a recurring concern, with reviewers describing it as thin, anticlimactic, or lacking meaningful progression.

Pros: mission design, world interactivity

Cons: quest design, endgame content

#34 The Outer Worlds 2
2.3

Endgame content drew criticism when the level cap arrived before some arcs or final hours, reducing reward momentum.

Pros: world-building, mission design

Cons: mission variety, enemy variety

#35 Civilization VII
2.1

Modern/endgame content was often criticized as missing, lacklustre, or too early-ending compared with prior entries.

Pros: animation quality, controls responsiveness

Cons: matchmaking quality, user interface design

#36 Avowed
1.5

Endgame content was criticized because the original experience did not allow continued post-story play and lacked New Game Plus at launch.

Pros: tutorial quality, level design

Cons: stealth mechanics, endgame content

#37 Crimson Desert
1.5

Reviewer evidence is strongly negative: endgame content was consistently framed as a major weakness across 1 review(s).

Pros: level design, replay value

Cons: stealth mechanics, save system reliability