Best Video Games for menu usability

menu usability Decision Dashboard

Best for menu usability

Absolum

5.0 feature score

Highest scored product for this feature based on supporting review evidence.

Safest pick

Shinobi: Art of Vengeance

5.0 feature score

Balances feature score, supporting reviews, and overall product strength.

Best overall product

Hades II

4.5 overall score

Strongest overall product among items with scored evidence for this feature.

See ranked products
#1 Absolum
5.0
1 review

Menu usability received positive support for sleek, easy navigation.

Pros: mission design, world interactivity

Cons: quest design, endgame content

#2 Shinobi: Art of Vengeance
5.0
1 review

Menu usability is praised through the clean, easy-to-navigate interface that removes friction around fast travel and play.

Pros: graphics quality, environmental detail

Cons: bug frequency, dialogue quality

#3 Capcom Fighting Collection 2
4.7
2 reviews

Menus and navigation are praised for being awesome and easier to use than prior collection workflows.

Pros: emotional impact, sound design

Cons: cross-play support, boss design

#4 Pragmata
4.5
1 review

Menu usability receives positive evidence from reviewers who liked quick hub/loadout feedback and minimal menu friction.

Pros: bug frequency, user interface design

Cons: HUD clarity, mission design

#5 South of Midnight
4.5
1 review

Menu usability was praised as simple and easy to navigate.

Pros: atmosphere, voice acting

Cons: world interactivity, camera behavior

#6 Forza Horizon 6
4.4
2 reviews

Menu usability is praised for cleaner maps and easy vehicle sorting.

Pros: open-world design, replay value

Cons: dialogue quality, writing quality

#7 Death Stranding 2: On the Beach
4.1
5 reviews

Menu usability is improved overall, especially radial menus and reworked menus, though some still found systems fiddly or clunky.

Pros: animation quality, facial animations

Cons: quest design, AI behavior

#8 Assassin's Creed Shadows
4.0
2 reviews

Menu usability is generally positive for clean systems, though character switching through menus was a noted friction point.

Pros: environmental detail, cross-save support

Cons: writing quality, enemy variety

#9 Elden Ring Nightreign
4.0
1 review

Menu usability improved post-launch through better relic filtering options.

Pros: emotional impact, visual effects quality

Cons: crash stability, cross-play support

#10 Lego Batman: Legacy of the Dark Knight
4.0
1 review

Menu usability has limited positive evidence around in-world shops, which one reviewer preferred over buying from a grid.

Pros: pacing, core gameplay loop

Cons: companion AI, map and navigation design

#11 The Alters
3.9
5 reviews

Menu usability was generally positive thanks to quality-of-life tools, though some reviewers found navigation old or menu-jumping cumbersome.

Pros: controls responsiveness, onboarding experience

Cons: crash stability, grind level

#12 Metal Gear Solid Delta: Snake Eater
3.9
9 reviews

Menu usability improves through camo shortcuts, radial menus, and snappier access, though some reviews still criticize healing or control-menu friction.

Pros: world interactivity, sandbox freedom

Cons: crash stability, learning curve

#13 Trails in the Sky 1st Chapter
3.6
3 reviews

Menu usability was mixed, with praise for tracking but complaints about Arts/menu friction and inaccurate or issue-prone menus.

Pros: protagonist appeal, art direction

Cons: camera behavior, tutorial quality

#14 Diablo IV
3.5
2 reviews

Menu and inventory usability was mixed, with praise for loot filters but criticism of the small inventory and missing gem bag.

Pros: lore depth, art direction

Cons: mission variety, protagonist appeal

#15 Forza Horizon 5
3.5
2 reviews

Menu usability is mixed, balancing an intuitive car collection display against bloated menus.

Pros: controls responsiveness, movement feel

Cons: tutorial quality, animation quality

#16 Final Fantasy Tactics: The Ivalice Chronicles
3.4
4 reviews

Menu usability improved in many places but still drew complaints for cumbersome navigation or small/hard-to-read text.

Pros: emotional impact, polish

Cons: bug frequency, crash stability

#17 Hades II
3.2
1 review

Menu usability has a small caveat: one reviewer struggled to locate item sub-menus, though it did not meaningfully hurt the experience.

Pros: skill tree depth, dialogue quality

Cons: emotional impact, economy and resource balance

#18 Digimon Story Time Stranger
3.2
8 reviews

Menu usability was a major tradeoff, with streamlining praised but DigiFarm/evolution menu separation and training menuing often criticized.

Pros: atmosphere, world-building

Cons: HUD clarity, fast travel convenience

#19 Cthulhu: The Cosmic Abyss
3.0
4 reviews

Menu usability was mixed, with some finding the mental map useful but several calling it fiddly, finicky, cluttered, or disorganized.

Pros: world-building, world interactivity

Cons: enemy variety, stealth mechanics

#20 The First Berserker: Khazan
3.0
3 reviews

Menu usability is mixed: one loot process is streamlined, but other reviewers find respec and gear menus annoying or time-consuming.

Pros: core gameplay loop, controls responsiveness

Cons: mission design, learning curve

#21 Doom: The Dark Ages
3.0
2 reviews

Menu usability was mixed, with one reviewer criticizing melee switching and another wanting clearer difficulty-slider explanations.

Pros: environmental detail, polish

Cons: camera behavior, value for money

#22 Dragon Ball FighterZ
2.8
4 reviews

Menu usability is mixed to negative because the lobby hub often replaces a straightforward menu and makes simple mode selection feel cumbersome.

Pros: movement feel, world-building

Cons: save system reliability, mission variety

#23 Final Fantasy VII Rebirth
2.8
1 review

Menu usability has a notable complaint around the lack of saveable loadouts for equipment and Materia setups.

Pros: world-building, art direction

Cons: mission design, stealth mechanics

#24 Invincible VS
2.8
1 review

Menu usability had a quality-of-life concern around the inability to skip repeated intros and cutscenes in alpha.

Pros: immersion, frame rate stability

Cons: user interface design, bug frequency

#25 Saros
2.8
1 review

Menu usability had limited negative evidence, focused on hidden information and unclear equipment-screen navigation.

Pros: value for money, fun factor

Cons: map and navigation design, side character depth

#26 Arc Raiders
2.8
8 reviews

Menus and stash handling were one of the most common frustrations, especially on console and between raids.

Pros: frame rate stability, platform-specific feature support

Cons: voice acting, writing quality

#27 Street Fighter 6
2.8
2 reviews

Menu usability had some friction, especially around settings, friends, and navigation.

Pros: movement feel, art direction

Cons: platforming precision, writing quality

#28 Clair Obscur: Expedition 33
2.7
3 reviews

Menu usability was a repeated drawback, especially when managing long Picto and Lumina lists.

Pros: monetization fairness, microtransaction impact

Cons: platforming precision, menu usability

#29 Kingdom Come: Deliverance II
2.7
3 reviews

Menu usability was mixed to negative, with some praise for navigation but others calling the menu system dire or frustrating.

Pros: soundtrack quality, fun factor

Cons: checkpoint system, family friendliness

#30 Ghost of Yōtei
2.5
1 review

Menu usability has a specific criticism around a hard-to-see reticule and low-contrast text.

Pros: movement feel, environmental detail

Cons: puzzle design, age appropriateness

#31 Cabernet
2.3
6 reviews

Menu usability was a recurring complaint on controller and Switch, with reviewers criticizing cursor-based menus, small text, and lack of button navigation; one PC-focused review found the menu effective.

Pros: accessibility options, protagonist appeal

Cons: frame rate stability, polish

#32 Monster Hunter Wilds
2.3
5 reviews

Menu usability was one of the weaker areas, with repeated complaints about confusing, buried, or hard-to-use menus.

Pros: art direction, cross-play support

Cons: dialogue quality, monetization fairness

#33 Crimson Desert
2.1
6 reviews

Reviewer evidence is negative or mixed: menu usability was often criticized, even where some reviewers found redeeming moments across 6 review(s).

Pros: level design, replay value

Cons: stealth mechanics, save system reliability

#34 Fatal Fury: City of the Wolves
2.1
4 reviews

Menu usability is one of the clearest weak spots, especially online room menus and organization.

Pros: emotional impact, animation quality

Cons: enemy variety, server reliability

#35 Mario Kart World Review
2.0
2 reviews

Menu usability was criticized, especially bloated or annoying character and costume selection screens.

Pros: animation quality, sound design

Cons: difficulty balance, AI behavior

#36 Silent Hill f
1.8
3 reviews

Menu usability was a recurring complaint, especially around messy inventory management, tiny icons, and awkward item handling.

Pros: voice acting, emotional impact

Cons: family friendliness, menu usability

#37 Lego Voyagers
1.8
1 review

Menu usability had a clear complaint from one reviewer who found the selected main-menu option hard to distinguish.

Pros: writing quality, checkpoint system

Cons: menu usability, user interface design