Best 2025 Video Games for checkpoint system

#1 Lego Voyagers
5.0

The checkpoint and respawn system was strongly praised for instant, forgiving recovery with almost no penalty for mistakes.

Pros: writing quality, checkpoint system

Cons: menu usability, user interface design

#2 The First Berserker: Khazan
5.0

Checkpoint placement is praised, especially checkpoints before bosses that reduce runback frustration.

Pros: core gameplay loop, controls responsiveness

Cons: mission design, learning curve

#3 Shinobi: Art of Vengeance
5.0

The checkpoint system is praised as a quality-of-life improvement because it reduces frustration around difficult optional challenges.

Pros: graphics quality, environmental detail

Cons: bug frequency, dialogue quality

#4 Pokémon Legends: Z-A
4.8

The checkpoint system was praised for letting players retain damage dealt in Rogue Mega fights without penalty.

Pros: crash stability, gameplay mechanics

Cons: AI behavior, monetization fairness

#5 Split Fiction
4.5

The checkpoint system was consistently praised for generosity, fast respawns, and reducing frustration.

Pros: puzzle design, level design

Cons: exploration quality, side character depth

#6 Goodnight Universe
4.5

The checkpoint system was praised for keeping players close to the action and reducing stress after failures.

Pros: side character depth, visual effects quality

Cons: user interface design, handheld play suitability

#7 Clair Obscur: Expedition 33
4.4

The checkpoint system reduced frustration by preventing major progress loss after death.

Pros: monetization fairness, microtransaction impact

Cons: platforming precision, menu usability

#8 Ghost of Yōtei
4.0

Checkpoint evidence is limited but positive for convenience, with one reviewer noting instant respawns and mid-fight boss checkpoints that reduce punishment.

Pros: movement feel, environmental detail

Cons: puzzle design, age appropriateness

#9 Battlefield 6
2.8

checkpoint/respawn systems were mixed, from bad checkpoint recovery to praised respawn choices.

Pros: haptic feedback integration, performance optimization

Cons: pacing, microtransaction impact

#10 Little Nightmares III
2.7

Checkpoint system was mixed: some found checkpointing generous, but others said reloads wasted time or sent them too far back.

Pros: load times, haptic feedback integration

Cons: save system reliability, aiming precision

#11 Hollow Knight: Silksong
2.2

Checkpointing is a common concern, with long runbacks, sparse benches, paid benches, and poor placement repeatedly criticized.

Pros: core gameplay loop, world interactivity

Cons: loot system, accessibility options

#12 Borderlands 4
2.0

Checkpoint design is criticized for a severe lack of respawn points in parts of the open world.

Pros: sandbox freedom, art direction

Cons: polish, save system reliability

#13 Kingdom Come: Deliverance II
2.0

Checkpointing was criticized for causing lost progress when autosaves appeared only at limited quest points.

Pros: soundtrack quality, fun factor

Cons: checkpoint system, family friendliness

#14 Metroid Prime 4: Beyond
2.0

Checkpointing drew criticism when boss retries or long optional stretches sent players farther back than expected.

Pros: world-building, frame rate stability

Cons: companion AI, upgrade system

#15 Cronos: The New Dawn
1.8

The checkpoint system was criticized for punishing loops or lost progress in two reviews.

Pros: core gameplay loop, emotional impact

Cons: checkpoint system, bug frequency