The First Berserker: Khazan

The First Berserker: Khazan Review

Updated: 2 days ago
3.9
Consolidated expert score
274
Review insights
63
Scored features
25
Expert reviews

Bottom Line

Choose The First Berserker: Khazan for demanding, skill-heavy action and standout boss fights. Skip it if brutal spikes, thin storytelling, reused missions, or loot-menu friction will wear you down.

Best for

Best for Soulslike and hardcore action fans who enjoy learning bosses, refining builds, and pushing through tough encounters for a high-satisfaction payoff.

Not for

Not for players who want forgiving difficulty, rich character drama, broad exploration, multiplayer, or a low-friction loot and menu experience.

Verdict

The review evidence points to an action RPG carried by combat, bosses, and presentation more than story or level structure. Reviewers repeatedly praise Khazan’s fast, precise combat, distinct weapons, strong boss encounters, and stylish cel-shaded art. The tradeoff is that the same intensity can become punishing: several reviews flag brutal early walls, stamina pressure, second-phase frustration, or uneven balance. Narrative and character depth are also inconsistent, with many calling the revenge story coherent but thin, predictable, or underdeveloped. Level and mission design divide reviewers sharply; shortcuts and exploration rewards help, but recycled side missions, boss reuse, and samey areas are common caveats.

Compared in Reviews

Products reviewers directly compared with this model, grouped into quick takeaways.

Elden Ring

  • Compared: boss-run quality-of-life COGconnected compares Khazan’s boss retry comfort with lessons FromSoft learned in Elden Ring.
  • Worse: story clarity Digital Trends says Khazan’s story is easier to follow than Elden Ring’s cryptic lore.
  • Better: early difficulty flexibility IGN says Elden Ring offers more ways to overcome an early boss than Khazan.

Nioh

  • Similar: mechanical influence RPS says Khazan takes core ideas from Nioh.
  • Similar: gameplay influence The reviewer says Khazan leans toward the Nioh side of Soulslike design.

Sekiro

  • Similar: parry design RPS says Khazan layers Sekiro-style parrying onto Nioh-like foundations.
  • Worse: defensive combat flexibility Khazan allows dodging and guarding instead of requiring constant parrying like Sekiro.

Feature Scorecards

Summary

63 reviewed features
  • Very positive 4.5-5.0 38% 24 features
  • Positive 3.5-4.4 33% 21 features
  • Neutral 2.5-3.4 16% 10 features
  • Negative 1.5-2.4 13% 8 features
  • Very negative below 1.5 0% 0 features

Pros

  • 5.0
    based on 5 reviews
    performance optimization: 5.0, based on 5 reviews
    Performance optimization is strongly praised, with multiple reviewers reporting pristine or highly optimized performance.
  • 5.0
    based on 4 reviews
    controls responsiveness: 5.0, based on 4 reviews
    Controls are described as smooth, tight, responsive, and precise, helping the demanding fights feel skill-based.
  • 5.0
    based on 3 reviews
    checkpoint system: 5.0, based on 3 reviews
    Checkpoint placement is praised, especially checkpoints before bosses that reduce runback frustration.
  • 5.0
    based on 3 reviews
    value for money: 5.0, based on 3 reviews
    Value is strongly positive in reviews that mention price or buy guidance, especially for action/Soulslike fans.
  • 5.0
    based on 2 reviews
    animation quality: 5.0, based on 2 reviews
    Animation quality is praised for enemy animation and combat motion.
  • 5.0
    based on 1 review
    core gameplay loop: 5.0, based on 1 review
    The core loop earns praise for making hard-earned combat wins feel cathartic and motivating.
  • 5.0
    based on 1 review
    handheld play suitability: 5.0, based on 1 review
    Handheld suitability is praised where Steam Deck play is discussed.
  • 5.0
    based on 1 review
    load times: 5.0, based on 1 review
    Load times receive explicit praise for being very fast.
  • 5.0
    based on 1 review
    save system reliability: 5.0, based on 1 review
    Save reliability is praised because frequent saving prevents meaningful progress loss after crashes.
  • 4.9
    based on 5 reviews
    graphics quality: 4.9, based on 5 reviews
    Graphics and visuals are viewed positively, with reviewers praising cel-shading, presentation, and attractive visual identity.
  • 4.9
    based on 4 reviews
    sound design: 4.9, based on 4 reviews
    Sound design is praised for impact, weapon clashes, parry sounds, and matching the game’s brutal tone.
  • 4.8
    based on 18 reviews
    boss design: 4.8, based on 18 reviews
    Boss design is the strongest point of consensus, with many reviewers calling bosses excellent, memorable, fair, intuitive, and satisfying despite some reuse or harshness.
  • 4.8
    based on 12 reviews
    fun factor: 4.8, based on 12 reviews
    Fun factor is very strong overall, with many reviewers saying the game is joyful, addictive, satisfying, or peak despite difficulty.
  • 4.7
    based on 21 reviews
    combat system: 4.7, based on 21 reviews
    Combat is the product’s clearest strength: reviewers repeatedly call it fast, satisfying, deep, and among the genre’s best, with only a few reservations about stamina or consistency.
  • 4.7
    based on 11 reviews
    progression system: 4.7, based on 11 reviews
    Progression is broadly praised, especially boss-attempt rewards, free skill respecs, and multiple growth systems that keep failures productive.
  • 4.7
    based on 6 reviews
    voice acting: 4.7, based on 6 reviews
    Voice acting is consistently praised, especially the English performances and lead voice work.
  • 4.7
    based on 3 reviews
    polish: 4.7, based on 3 reviews
    Polish is praised overall, though a few bugs and design caveats remain.
  • 4.6
    based on 8 reviews
    art direction: 4.6, based on 8 reviews
    Art direction is broadly praised for its cel-shaded, anime-inflected, gothic style, though originality concerns remain elsewhere.
  • 4.5
    based on 2 reviews
    frame rate stability: 4.5, based on 2 reviews
    Frame rate stability is positive overall, with only rare drops or exceptions reported.
  • 4.5
    based on 1 review
    immersion: 4.5, based on 1 review
    Immersion is positive in one review that finds the experience engaging and brutal.
  • 4.5
    based on 1 review
    innovation: 4.5, based on 1 review
    Innovation is praised in one review for meaningful twists on familiar mechanics.
  • 4.5
    based on 1 review
    tutorial quality: 4.5, based on 1 review
    Tutorials receive positive notice for being clear and non-intrusive.
  • 4.5
    based on 1 review
    user interface design: 4.5, based on 1 review
    User interface design earns praise for an encyclopedia that explains abilities and systems.
  • 4.5
    based on 1 review
    visual effects quality: 4.5, based on 1 review
    Visual effects are praised for making climactic moments more dramatic.
  • 4.3
    based on 6 reviews
    weapon balance: 4.3, based on 6 reviews
    Weapon balance is mostly positive because weapons feel distinct, though some reviews want more variety or deeper differences within weapon classes.
  • 4.3
    based on 4 reviews
    accessibility options: 4.3, based on 4 reviews
    Accessibility is supported by easy mode, summons, and other options, though not every reviewer personally tested them.
  • 4.3
    based on 2 reviews
    crafting system: 4.3, based on 2 reviews
    Crafting is positively described as easy to understand and relatively self-explanatory.
  • 4.3
    based on 2 reviews
    world-building: 4.3, based on 2 reviews
    World-building gets positive notice for shaping factions, locations, and the Dungeon & Fighter setting.
  • 4.1
    based on 12 reviews
    skill tree depth: 4.1, based on 12 reviews
    Skill trees are usually praised for depth and experimentation, though some reviewers say build variety remains narrower than expected.
  • 4.1
    based on 5 reviews
    soundtrack quality: 4.1, based on 5 reviews
    The soundtrack is generally liked, especially for elevating boss fights and tension.
  • 4.0
    based on 7 reviews
    enemy variety: 4.0, based on 7 reviews
    Enemy variety is usually praised as sizable and fresh, though a few reviews still complain about samey enemies.
  • 4.0
    based on 3 reviews
    bug frequency: 4.0, based on 3 reviews
    Bug frequency is mostly low, though some reviewers mention minor bugs or a specific visual attack issue.
  • 4.0
    based on 2 reviews
    atmosphere: 4.0, based on 2 reviews
    Atmosphere is mixed: one review praises dense historical mood, while another finds the atmosphere less inspired.
  • 4.0
    based on 1 review
    crash stability: 4.0, based on 1 review
    Crash stability is mostly acceptable but not perfect, with one reviewer reporting a couple of crashes.
  • 4.0
    based on 1 review
    emotional impact: 4.0, based on 1 review
    One review highlights a touching optional quest with emotional weight.
  • 4.0
    based on 1 review
    map and navigation design: 4.0, based on 1 review
    Map and navigation design is praised for clear mission information and segmentation.
  • 3.8
    based on 2 reviews
    camera behavior: 3.8, based on 2 reviews
    Camera behavior is split between one review calling it solid and another saying it leaves a lot to be desired.
  • 3.8
    based on 2 reviews
    content variety: 3.8, based on 2 reviews
    Content variety is mixed, with praise for mission objectives and factions but complaints about limited weapon variety.
  • 3.8
    based on 2 reviews
    pacing: 3.8, based on 2 reviews
    Pacing splits opinion, with one review praising its momentum and another calling the campaign laborious and rehashed.
  • 3.6
    based on 7 reviews
    loot system: 3.6, based on 7 reviews
    Loot opinions are mixed: some call it manageable or streamlined, while others find the volume of gear chore-like or excessive.
  • 3.6
    based on 14 reviews
    level design: 3.6, based on 14 reviews
    Level design is highly divisive: some reviews praise memorable layouts and shortcuts, while others call the levels basic, boring, recycled, or even terrible.
  • 3.5
    based on 3 reviews
    environmental detail: 3.5, based on 3 reviews
    Environmental detail is mixed: several environments look good, but some reviewers find areas washed out or drab.
  • 3.5
    based on 2 reviews
    fast travel convenience: 3.5, based on 2 reviews
    Fast travel convenience is mixed, with praise for resuming from checkpoints but criticism that players cannot freely warp inside levels.
  • 3.5
    based on 2 reviews
    protagonist appeal: 3.5, based on 2 reviews
    Protagonist appeal is polarized, with one review calling Khazan ideal for the game and another finding him flat.
  • 3.5
    based on 1 review
    endgame content: 3.5, based on 1 review
    Endgame content gets mild praise for adding New Game+ weapon options, though one reviewer wished those ideas appeared earlier.

Cons

  • 3.3
    based on 15 reviews
    difficulty balance: 3.3, based on 15 reviews
    Difficulty is the most contentious attribute: many reviewers find the challenge fair and rewarding, while others report brutal spikes, stamina strain, or unbalanced bosses.
  • 3.2
    based on 8 reviews
    exploration quality: 3.2, based on 8 reviews
    Exploration is mixed: several reviewers like hidden rewards and shortcuts, but others find exploration limited, stifled, or nearly absent.
  • 3.1
    based on 16 reviews
    narrative quality: 3.1, based on 16 reviews
    Narrative quality is mixed: reviewers like the coherent revenge setup and some entertaining moments, but many call the story thin, generic, predictable, or underwhelming.
  • 3.0
    based on 6 reviews
    mission variety: 3.0, based on 6 reviews
    Mission variety is mixed to weak: some remixed side content adds freshness, but boss reuse and recycled side missions are repeated complaints.
  • 3.0
    based on 4 reviews
    replay value: 3.0, based on 4 reviews
    Replay value is moderate: New Game+ and weapon experimentation help, but limited build variety and repeated playthrough fatigue are recurring concerns.
  • 3.0
    based on 3 reviews
    companion AI: 3.0, based on 3 reviews
    Summon and companion systems are split: one review loves the system, while others criticize unreliable ally AI.
  • 3.0
    based on 3 reviews
    menu usability: 3.0, based on 3 reviews
    Menu usability is mixed: one loot process is streamlined, but other reviewers find respec and gear menus annoying or time-consuming.
  • 3.0
    based on 1 review
    grind level: 3.0, based on 1 review
    Grind level is mildly criticized because skill-point acquisition can be time-consuming.
  • 2.8
    based on 3 reviews
    writing quality: 2.8, based on 3 reviews
    Writing quality ranges from edgy entertainment to predictable revenge-story criticism.
  • 2.6
    based on 4 reviews
    originality: 2.6, based on 4 reviews
    Originality is mixed to weak: reviewers often call the game derivative, while still noting that it executes borrowed ideas well.
  • 2.3
    based on 2 reviews
    onboarding experience: 2.3, based on 2 reviews
    Onboarding is uneven: tutorials can work, but some reviewers say the intro and early ramp fail to showcase or teach the best systems well.
  • 2.0
    based on 4 reviews
    side character depth: 2.0, based on 4 reviews
    Side characters are a recurring weakness, often described as generic, shallow, or not meaningfully integrated.
  • 2.0
    based on 2 reviews
    live-service support: 2.0, based on 2 reviews
    Live-service support looks uncertain in post-release coverage, with reports of a likely final patch and a murky future.
  • 2.0
    based on 2 reviews
    mission design: 2.0, based on 2 reviews
    Mission design is a weak spot in the harsher reviews, with complaints that missions can feel like formalities or use puzzling reset structures.
  • 2.0
    based on 1 review
    AI behavior: 2.0, based on 1 review
    AI behavior is criticized where it appears, with one review calling it braindead.
  • 2.0
    based on 1 review
    character development: 2.0, based on 1 review
    Character development is criticized as lacking.
  • 2.0
    based on 1 review
    learning curve: 2.0, based on 1 review
    The learning curve is steep, with early difficulty spikes strong enough to make one reviewer consider stopping.
  • 2.0
    based on 1 review
    lore depth: 2.0, based on 1 review
    Lore depth is limited in one review’s view, with little to learn beyond mechanical hub functions.

Compared With Category Average

Compared with other Video Games, this product is above average in save system reliability, below average in character development, lore depth, side character depth.

Summary

8 compared features
  • Above average 0.4+ pts higher 13% 1 feature
  • Same as average within 0.3 pts 0% 0 features
  • Below average 0.4+ pts lower 88% 7 features
Attribute This product Category average Difference
character development 2.0 4.2 -2.2
lore depth 2.0 4.2 -2.2
side character depth 2.0 3.9 -1.9
live-service support 2.0 3.8 -1.8
onboarding experience 2.3 4.1 -1.8
save system reliability 5.0 3.3 +1.7
learning curve 2.0 3.6 -1.6
mission design 2.0 3.5 -1.5

FAQ

Is The First Berserker: Khazan mostly praised or criticized?

The review set is broadly positive on combat and bosses, but mixed overall because story, level design, mission reuse, and difficulty spikes draw repeated criticism.

Is the combat the main reason to play?

Yes. Across the reviews, combat feel, responsiveness, weapon identity, and boss learning are the strongest recurring positives.

How hard is it?

Reviewers describe it as demanding and sometimes brutal. Some find the challenge fair, while others report early walls, stamina problems, or unbalanced boss pressure.

Does the story matter?

The revenge setup is clear enough and occasionally entertaining, but many reviewers say the narrative, side characters, and protagonist depth are not the main draw.

Are the levels good?

Opinions split. Some reviewers praise shortcuts, layouts, and memorable areas, while others criticize linearity, samey missions, weak exploration, or recycled side content.

Is there replay value?

There is some replay value through New Game+, weapon experimentation, boss refights, and gear systems, but reviewers also note limited build variety and repeated content.

Consider This Instead

If you want better side character depth

Choose Goodnight Universe. It scores 5.0 vs 2.0 for side character depth, with a 4.1 overall score.

Compare

If you want better mission design

Choose Absolum. It scores 5.0 vs 2.0 for mission design, with a 4.3 overall score.

Compare

If you want better lore depth

Choose Diablo IV. It scores 5.0 vs 2.0 for lore depth, with a 4.0 overall score.

Compare

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