AI and NPC behavior were praised for believable reactions, routines, crime responses, and increased sophistication over the first game.
Pros: soundtrack quality, fun factor
Cons: checkpoint system, family friendliness
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AI and NPC behavior were praised for believable reactions, routines, crime responses, and increased sophistication over the first game.
Pros: soundtrack quality, fun factor
Cons: checkpoint system, family friendliness
Reviewers generally praised Arc enemies as unusually intelligent, dangerous, and unpredictable, though one review noted moments where enemies lose track or navigate poorly.
Pros: frame rate stability, platform-specific feature support
Cons: voice acting, writing quality
AI behavior received limited but positive support for enemy responses that punish careless play.
Pros: mission design, world interactivity
Cons: quest design, endgame content
Enemy perception receives positive attention where stealth is described as sound-driven, with enemies reacting to audio as well as sight.
Pros: movement feel, environmental detail
Cons: puzzle design, age appropriateness
Enemy AI drew positive notes when reviewers noticed smarter or more active opponents, though the praise was modest rather than central.
Pros: emotional impact, polish
Cons: bug frequency, crash stability
AI behavior has limited scored evidence, but enemies are credited with making the player adapt to tactics in memorable ways.
Pros: sandbox freedom, art direction
Cons: polish, save system reliability
Auto-battle AI was positively noted as capable of clearing straightforward fights, especially during grinding.
Pros: atmosphere, world-building
Cons: HUD clarity, fast travel convenience
AI behavior gets qualified praise for reacting to sound and light, though one reviewer noted stealth AI can still be cheesed.
Pros: environmental detail, cross-save support
Cons: writing quality, enemy variety
Enemy AI was considered serviceable but not especially smart; later impressions suggested fights remain engaging without feeling brain-dead.
Pros: tutorial quality, level design
Cons: stealth mechanics, endgame content
Enemy AI was sharply split between smart tactical behavior and complaints about idling, aggro, detection, or rough enemy decisions.
Pros: world-building, mission design
Cons: mission variety, enemy variety
Enemy AI is a repeated weak spot, with reviewers noting it is not especially sharp even when combat remains fun.
Pros: animation quality, facial animations
Cons: quest design, AI behavior
AI behavior is a minor concern in Power Stone 2 ranked, where CPU players can affect rank outcomes.
Pros: emotional impact, sound design
Cons: cross-play support, boss design
Enemy AI is divisive: some reviewers found it over-tuned or basic, while one credited it as sharper than the original.
Pros: world interactivity, sandbox freedom
Cons: crash stability, learning curve
AI impressions varied sharply, from weak challenge and war-happy behavior to later praise that AI had become smarter or more competent.
Pros: animation quality, controls responsiveness
Cons: matchmaking quality, user interface design
AI behavior draws criticism where arcade opponents appear to block and counter nearly everything immediately.
Pros: emotional impact, animation quality
Cons: enemy variety, server reliability
AI behavior was a major concern, with many complaints about dumb, inconsistent, or exploitable enemies, balanced by a few positive notes on warning behavior and faction reactions.
Pros: art direction, frame rate stability
Cons: boss design, camera behavior
AI behavior leaned negative due to glitches, slow combat responses, and partner mistakes, though a few reviews described only mild clunkiness.
Pros: load times, haptic feedback integration
Cons: save system reliability, aiming precision
AI behavior drew criticism where mount and monster pathing broke down, especially when navigation systems got stuck or failed to react cleanly.
Pros: art direction, cross-play support
Cons: dialogue quality, monetization fairness
Enemy AI was criticized in IGN’s written and video reviews for being easy to exploit by breaking line of sight or skipping encounters.
Pros: voice acting, emotional impact
Cons: family friendliness, menu usability
One reviewer criticized the automated battle behavior, saying the AI made poor choices rather than feeling genuinely wise.
Pros: visual effects quality, environmental detail
Cons: AI behavior, level design
Enemy AI was criticized as confused when multiple human players overwhelm standard encounters.
Pros: emotional impact, visual effects quality
Cons: crash stability, cross-play support
AI behavior drew negative evidence where computer racers and rubber-banding were described as harsh or frustrating.
Pros: animation quality, sound design
Cons: difficulty balance, AI behavior
AI behavior is criticized where it appears, with one review calling it braindead.
Pros: core gameplay loop, controls responsiveness
Cons: mission design, learning curve
AI behavior was one of the most criticized areas, especially in the campaign.
Pros: haptic feedback integration, performance optimization
Cons: pacing, microtransaction impact
One reviewer strongly criticized CPU behavior as too random for difficulty settings to matter.
Pros: flying mechanics, exploration quality
Cons: AI behavior, boss design
AI behavior drew harsh criticism in one review for pathfinding and battle behavior problems.
Pros: crash stability, gameplay mechanics
Cons: AI behavior, monetization fairness