Best 2026 Video Games for user interface design

#1 007 First Light
5.0

User interface design has limited but very positive evidence around Bond's watch integrating onscreen information cleanly.

Pros: level design, user interface design

Cons: AI behavior, facial animations

#2 Mouse: P.I. For Hire
5.0

The clean interface keeps objectives and navigation visible without crowding the screen. Its animated elements support the cartoon style while remaining functional.

Pros: lore depth, user interface design

Cons: AI behavior, aiming precision

#3 Pragmata
5.0

User interface design is praised for streamlined menus and real-time information that reduces friction.

Pros: bug frequency, user interface design

Cons: HUD clarity, mission design

#4 Directive 8020
4.7

The interface around branching timelines was praised as satisfying for completionists and less repetitive than full replays.

Pros: user interface design, graphics quality

Cons: combat system, animation quality

#5 Tomodachi Life: Living the Dream
4.6

The interface and building tools are repeatedly praised as clean, intuitive, snappy, and easy to use.

Pros: grind level, originality

Cons: social features, accessibility options

#6 Pokémon Pokopia
4.5

User interface design was praised for clarity, cleanliness, and a more seamless feel than many cozy sims.

Pros: protagonist appeal, faithfulness to franchise

Cons: map and navigation design, aiming precision

#7 John Carpenter’s Toxic Commando
4.5

The interface is generally praised for being clean, minimal, and easy to read, keeping loadouts and combat information understandable without clutter.

Pros: gameplay mechanics, boss design

Cons: age appropriateness, family friendliness

#8 Reanimal
4.5

User interface design is praised for restraint, especially the absence of intrusive button prompts.

Pros: onboarding experience, environmental detail

Cons: family friendliness, movement feel

#9 Marvel Tōkon: Fighting Souls
4.4

The UI is praised for matching the comic-book aesthetic alongside backgrounds and character models.

Pros: emotional impact, frame rate stability

Cons: server reliability, tutorial quality

#10 Zero Parades: For Dead Spies
4.4

The interface is stylish, tactile, and generally clear despite the game’s complexity. Minor tracking and navigation frustrations keep it from being flawless.

Pros: level design, world interactivity

Cons: performance optimization, menu usability

#11 The Blood of Dawnwalker
4.2

The interface-related focus mode was praised as useful for clue reading and efficient investigation.

Pros: core gameplay loop, replay value

Cons: value for money, difficulty balance

#12 Forza Horizon 6
4.1

User interface design gets limited positive evidence from cinematic UI removal during autodrive.

Pros: open-world design, replay value

Cons: dialogue quality, writing quality

#13 Sword Art Online: Echoes of Aincrad
4.0

The user interface design was positively received for feeling familiar to the anime.

Pros: environmental detail, art direction

Cons: world interactivity, loot system

#14 Tom Clancy’s The Division Resurgence
3.4

Customizable touch layouts are strong, but dense menus, small-screen crowding, and layered systems often undermine usability.

Pros: exploration quality, sandbox freedom

Cons: mission variety, companion AI

#15 Cthulhu: The Cosmic Abyss
3.4

UI evidence was split between praise for The Vault and clean interface and complaints about text size or clumsy controls.

Pros: world-building, world interactivity

Cons: enemy variety, stealth mechanics

#16 Saros
3.3

User interface design had limited mixed evidence, with one reviewer finding it good enough but imperfect.

Pros: value for money, fun factor

Cons: map and navigation design, side character depth

#17 Assassin's Creed Black Flag Resynced
3.2

User interface design has a mixed note because one reviewer found the on-screen combat UI somewhat messy despite being understandable.

Pros: core gameplay loop, visual effects quality

Cons: monetization fairness, microtransaction impact

#18 Gears of War: E-Day
3.2

Interface design is mixed because one reviewer dislikes the centered active reload presentation, even though customization is discussed elsewhere.

Pros: emotional impact, art direction

Cons: value for money, platform-specific feature support

#19 Cabernet
3.0

User interface design was mixed: one review found it organized and another effective, but several criticized parsing, hotspot cycling, and rough interface elements.

Pros: accessibility options, protagonist appeal

Cons: frame rate stability, polish

#20 Fatal Frame II: Crimson Butterfly Remake
3.0

The interface is serviceable, but persistent HUD elements and a few menu choices can feel visually intrusive in such an atmosphere-driven game.

Pros: writing quality, checkpoint system

Cons: bug frequency, HUD clarity

#21 The Rogue Prince of Persia
2.9

User interface design was mixed, with map/UI glitches and requests for clearer map information.

Pros: crash stability, HUD clarity

Cons: character development, visual effects quality

#22 Monster Hunter Stories 3: Twisted Reflection
2.7

UI drew repeated criticism for quirks, objective clarity, and missing convenience such as auto-loot.

Pros: art direction, environmental detail

Cons: multiplayer design, accessibility options

#23 Starfield
2.3

Interface design is a regular drawback, especially with maps, menus, and navigation that feel awkward for a game this large.

Pros: puzzle design, sound design

Cons: accessibility options, AI behavior

#24 BlazBlue Entropy Effect X
2.1

UI design is a repeated weakness, with overlap, clutter, cumbersome potential screens, and unreadable bugged menus mentioned.

Pros: movement feel, skill tree depth

Cons: menu usability, HUD clarity

#26 Crimson Desert
2.0

Reviewer evidence is negative or mixed: user interface design was often criticized, even where some reviewers found redeeming moments across 1 review(s).

Pros: level design, replay value

Cons: stealth mechanics, save system reliability

#28 1348 Ex Voto
1.5

Interface complaints focus on overlapping subtitles, awkward presentation, and other rough UI details that do not match the cinematic ambitions of the rest of the game.

Pros: visual effects quality, horror tension

Cons: aiming precision, stealth mechanics

#29 Invincible VS
1.5

User interface design drew a strong negative score from a tutorial complaint about missing button prompts.

Pros: immersion, frame rate stability

Cons: user interface design, bug frequency

#30 Aphelion
1.0

Delayed prompts and interactions can make the interface feel unresponsive, particularly when the game waits for dialogue or animations to finish.

Pros: HUD clarity, onboarding experience

Cons: user interface design, menu usability