Progression was praised for free respecs, build freedom, rewarding upgrades, and flexible experimentation across styles and weapons.
Pros: pacing, visual effects quality
Cons: tutorial quality, character roster
Progression was praised for free respecs, build freedom, rewarding upgrades, and flexible experimentation across styles and weapons.
Pros: pacing, visual effects quality
Cons: tutorial quality, character roster
Progression is a consistent strength, with permanent upgrades, inheritance, mind systems, and run rewards making attempts feel purposeful.
Pros: movement feel, skill tree depth
Cons: menu usability, HUD clarity
Progression earned praise from the visible build scope created by the skill-tree structure.
Pros: core gameplay loop, replay value
Cons: value for money, difficulty balance
Progression through branching outcomes and player-controlled consequences was seen as more impactful than in earlier entries.
Pros: user interface design, graphics quality
Cons: combat system, animation quality
Progression was widely praised for tying stats, books, outfits, and dialogue checks into role-playing, with reviewers calling the RPG elements satisfying and intriguing.
Pros: accessibility options, protagonist appeal
Cons: frame rate stability, polish
Progression is mostly praised for wristbands, collections, and a better middle ground between grind and freedom, though reward systems can conflict.
Pros: open-world design, replay value
Cons: dialogue quality, writing quality
Progression was usually praised for meaningful permanent upgrades, though one reviewer felt it overemphasized numbers over skill.
Pros: value for money, fun factor
Cons: map and navigation design, side character depth
Separate skill growth, gear, and build-crafting systems create a promising progression path for Emma and Koo. The opening hours suggest meaningful specialization, even though the full depth remains untested.
Pros: soundtrack quality, value for money
Cons: onboarding experience, aiming precision
Stars, discoveries, and newly appearing creatures provide frequent rewards and steadily open more chapters. Revisiting earlier pages with new knowledge adds satisfying layers, though late completion can require persistence.
Pros: platforming precision, protagonist appeal
Cons: pacing, co-op experience
Progression is a major strength, with upgrades, currencies, hub growth, and loadout improvements providing steady goals and player choice.
Pros: bug frequency, user interface design
Cons: HUD clarity, mission design
Reviewer evidence is positive: progression system was generally praised, though some notes were more qualified across 5 review(s).
Pros: level design, replay value
Cons: stealth mechanics, save system reliability
Progression was one of the better-received systems, with reviewers praising stat milestones, build freedom, and character growth options.
Pros: environmental detail, art direction
Cons: world interactivity, loot system
Progression is a relative strength, with skill trees, outposts, and build growth giving players multiple ways to shape their playstyle.
Pros: puzzle design, sound design
Cons: accessibility options, AI behavior
Progression drew both praise and criticism: reviewers liked unlocks and ability growth but flagged occasional poor gating.
Pros: protagonist appeal, faithfulness to franchise
Cons: map and navigation design, aiming precision
The rage/progression loop was received positively for giving stealth and combat actions practical advantages.
Pros: environmental detail, graphics quality
Cons: gameplay mechanics, emotional impact
Item enhancement, weapon mastery, absurd leveling, and stat growth remain the game’s strongest and most addictive systems.
Pros: bug frequency, movement feel
Cons: enemy variety, AI behavior
Progression appears improved through weapon perks, trinket-style choices, and returning fleet management that adds light progression outside core missions.
Pros: core gameplay loop, visual effects quality
Cons: monetization fairness, microtransaction impact
The corruption and evolution system was praised as fun mechanical depth that supports exploration without overwhelming the puzzle focus.
Pros: world-building, world interactivity
Cons: enemy variety, stealth mechanics
Leon’s progression system was viewed positively as a fairly fleshed-out way to build out his arsenal.
Pros: driving mechanics, protagonist appeal
Cons: platform-specific feature support, checkpoint system
The medal-based progression appears motivating in early play, with one reviewer making medal collection a personal goal.
Pros: couch co-op quality, accessibility options
Cons: platform-specific feature support, performance optimization
Progression was generally rewarding and steady, though some reviews criticized shallow or limited long-term upgrade depth.
Pros: crash stability, HUD clarity
Cons: character development, visual effects quality
The Wishing Fountain, island ranks, and Mii levels are often rewarding, but some reviewers found later unlocks generic or less motivating.
Pros: grind level, originality
Cons: social features, accessibility options
Progression is mixed: the reviewer accepts collectible-based upgrades but notes a preference for level-up progression.
Pros: pacing, core gameplay loop
Cons: companion AI, map and navigation design
Progression was seen as requiring meaningful time and commitment, especially around gear and upgrades.
Pros: art direction, environmental detail
Cons: multiplayer design, accessibility options
Experience and skill points offer broad build freedom, but generous gains can undermine specialization and make intended tradeoffs too easy to bypass.
Pros: level design, world interactivity
Cons: performance optimization, menu usability
Progression-system evidence was negative around morality/progression choices that reviewers felt had regressed or become pointless.
Pros: facial animations, polish
Cons: grind level, stealth mechanics