Best 2025 Video Games for fast travel convenience

#1 Ghost of Yōtei
5.0

Fast travel is strongly praised as instantaneous or highly respectful of the player’s time.

Pros: movement feel, environmental detail

Cons: puzzle design, age appropriateness

#3 Pokémon Legends: Z-A
4.8

Fast travel convenience was praised because ample fast-travel points made mission-focused play easier.

Pros: crash stability, gameplay mechanics

Cons: AI behavior, monetization fairness

#4 Shinobi: Art of Vengeance
4.8

Fast travel is repeatedly praised for making revisits, secret hunting, and post-completion cleanup smoother rather than tedious.

Pros: graphics quality, environmental detail

Cons: bug frequency, dialogue quality

#5 Trails in the Sky 1st Chapter
4.6

Fast travel convenience was repeatedly praised for cutting down backtracking and making quest cleanup faster.

Pros: protagonist appeal, art direction

Cons: camera behavior, tutorial quality

#6 Donkey Kong Bananza
4.5

Fast travel was viewed positively because Eelevators helped players revisit missed content conveniently.

Pros: gameplay mechanics, world interactivity

Cons: economy and resource balance, enemy variety

#7 Avowed
4.4

Fast travel was viewed as convenient and generous, making it easy to revisit areas without friction.

Pros: tutorial quality, level design

Cons: stealth mechanics, endgame content

#8 Hollow Knight: Silksong
4.2

Fast travel is praised in one review for reducing backtracking tedium through well-marked routes.

Pros: core gameplay loop, world interactivity

Cons: loot system, accessibility options

#9 Hyrule Warriors: Age of Imprisonment
4.2

Fast travel convenience was positively noted where Zonai devices were said to prevent tiresome walks across the map.

Pros: animation quality, multiplayer design

Cons: save system reliability, companion AI

#10 Death Stranding 2: On the Beach
4.0

Fast travel is useful and convenient through the Magellan and waypoint systems, though some restrictions and grading tradeoffs remain.

Pros: animation quality, facial animations

Cons: quest design, AI behavior

#11 The Outer Worlds 2
3.8

Fast travel was useful and sometimes praised, though lack of interplanetary fast travel frustrated one reviewer.

Pros: world-building, mission design

Cons: mission variety, enemy variety

#12 Monster Hunter Wilds
3.7

Fast travel and mount convenience were useful and often praised, though some reviewers felt autopilot or porting reduced exploration and agency.

Pros: art direction, cross-play support

Cons: dialogue quality, monetization fairness

#13 The First Berserker: Khazan
3.5

Fast travel convenience is mixed, with praise for resuming from checkpoints but criticism that players cannot freely warp inside levels.

Pros: core gameplay loop, controls responsiveness

Cons: mission design, learning curve

#14 Kingdom Come: Deliverance II
3.4

Fast travel opinions were mixed: one reviewer praised dynamic events, while another found it cumbersome and interruption-prone.

Pros: soundtrack quality, fun factor

Cons: checkpoint system, family friendliness

#15 Borderlands 4
3.0

Fast travel convenience is mixed, with limited safehouse travel and requests for more stations offsetting the broader open-world freedom.

Pros: sandbox freedom, art direction

Cons: polish, save system reliability

#16 Atomfall
2.9

Fast travel convenience was polarizing, with many complaints about backtracking and no fast travel, while a few reviewers felt walking supported immersion.

Pros: art direction, frame rate stability

Cons: boss design, camera behavior

#17 Dragon Quest I & II HD-2D Remake
2.7

Fast travel convenience was one of the few quality-of-life choices criticized for reducing tension and undermining dungeon-exit magic.

Pros: visual effects quality, environmental detail

Cons: AI behavior, level design

#18 Digimon Story Time Stranger
2.0

Fast travel was specifically criticized as awkward and cumbersome compared with modern RPG expectations.

Pros: atmosphere, world-building

Cons: HUD clarity, fast travel convenience

#19 Metroid Prime 4: Beyond
2.0

The lack of fast travel frustrated one reviewer who otherwise accepted revisiting environments as part of Metroid.

Pros: world-building, frame rate stability

Cons: companion AI, upgrade system