Best 2026 Video Games for user interface design

#1 007 First Light
5.0

User interface design has limited but very positive evidence around Bond's watch integrating onscreen information cleanly.

Pros: level design, user interface design

Cons: AI behavior, facial animations

#2 Pragmata
5.0

User interface design is praised for streamlined menus and real-time information that reduces friction.

Pros: bug frequency, user interface design

Cons: HUD clarity, mission design

#3 Directive 8020
4.7

The interface around branching timelines was praised as satisfying for completionists and less repetitive than full replays.

Pros: user interface design, graphics quality

Cons: combat system, animation quality

#4 Tomodachi Life: Living the Dream
4.6

The interface and building tools are repeatedly praised as clean, intuitive, snappy, and easy to use.

Pros: grind level, originality

Cons: social features, accessibility options

#5 Pokémon Pokopia
4.5

User interface design was praised for clarity, cleanliness, and a more seamless feel than many cozy sims.

Pros: protagonist appeal, faithfulness to franchise

Cons: map and navigation design, aiming precision

#6 Reanimal
4.5

User interface design is praised for restraint, especially the absence of intrusive button prompts.

Pros: onboarding experience, environmental detail

Cons: family friendliness, movement feel

#7 Marvel Tōkon: Fighting Souls
4.4

The UI is praised for matching the comic-book aesthetic alongside backgrounds and character models.

Pros: emotional impact, frame rate stability

Cons: server reliability, tutorial quality

#8 The Blood of Dawnwalker
4.2

The interface-related focus mode was praised as useful for clue reading and efficient investigation.

Pros: core gameplay loop, replay value

Cons: value for money, difficulty balance

#9 Forza Horizon 6
4.1

User interface design gets limited positive evidence from cinematic UI removal during autodrive.

Pros: open-world design, replay value

Cons: dialogue quality, writing quality

#10 Sword Art Online: Echoes of Aincrad
4.0

The user interface design was positively received for feeling familiar to the anime.

Pros: environmental detail, art direction

Cons: world interactivity, loot system

#11 Cthulhu: The Cosmic Abyss
3.4

UI evidence was split between praise for The Vault and clean interface and complaints about text size or clumsy controls.

Pros: world-building, world interactivity

Cons: enemy variety, stealth mechanics

#12 Saros
3.3

User interface design had limited mixed evidence, with one reviewer finding it good enough but imperfect.

Pros: value for money, fun factor

Cons: map and navigation design, side character depth

#13 Assassin's Creed Black Flag Resynced
3.2

User interface design has a mixed note because one reviewer found the on-screen combat UI somewhat messy despite being understandable.

Pros: core gameplay loop, visual effects quality

Cons: monetization fairness, microtransaction impact

#14 Gears of War: E-Day
3.2

Interface design is mixed because one reviewer dislikes the centered active reload presentation, even though customization is discussed elsewhere.

Pros: emotional impact, art direction

Cons: value for money, platform-specific feature support

#15 Cabernet
3.0

User interface design was mixed: one review found it organized and another effective, but several criticized parsing, hotspot cycling, and rough interface elements.

Pros: accessibility options, protagonist appeal

Cons: frame rate stability, polish

#16 The Rogue Prince of Persia
2.9

User interface design was mixed, with map/UI glitches and requests for clearer map information.

Pros: crash stability, HUD clarity

Cons: character development, visual effects quality

#17 Monster Hunter Stories 3: Twisted Reflection
2.7

UI drew repeated criticism for quirks, objective clarity, and missing convenience such as auto-loot.

Pros: art direction, environmental detail

Cons: multiplayer design, accessibility options

#18 BlazBlue Entropy Effect X
2.1

UI design is a repeated weakness, with overlap, clutter, cumbersome potential screens, and unreadable bugged menus mentioned.

Pros: movement feel, skill tree depth

Cons: menu usability, HUD clarity

#19 Crimson Desert
2.0

Reviewer evidence is negative or mixed: user interface design was often criticized, even where some reviewers found redeeming moments across 1 review(s).

Pros: level design, replay value

Cons: stealth mechanics, save system reliability

#21 Invincible VS
1.5

User interface design drew a strong negative score from a tutorial complaint about missing button prompts.

Pros: immersion, frame rate stability

Cons: user interface design, bug frequency