The First Berserker: Khazan
Highest scored product for this feature based on supporting review evidence.
Highest scored product for this feature based on supporting review evidence.
Balances feature score, supporting reviews, and overall product strength.
Has the broadest review evidence for this feature.
Strongest overall product among items with scored evidence for this feature.
The checkpoint system is strongly praised for placing checkpoints near bosses and reducing runbacks.
Pros: gameplay mechanics, value for money
Cons: multiplayer design, character development
Checkpoints and respawns are a clear strength, frequently described as generous, instant, and frustration-reducing.
Pros: cross-play support, platforming precision
Cons: side character depth, matchmaking quality
The checkpoint system is praised through teleportation shortcuts back to base after bosses.
Pros: load times, fun factor
Cons: side character depth, facial animations
Turning Points is one of the best-supported positives, repeatedly described as a way to rewind decisions and revisit checkpoints.
Pros: immersion, accessibility options
Cons: onboarding experience, AI behavior
Checkpoint and fail-state design improves because detection in tailing missions no longer causes instant desynchronization.
Pros: environmental detail, platform-specific feature support
Cons: DLC value, multiplayer design
Checkpointing and retry options reduce old frustration by letting players retry stages or back out to the world map.
Pros: handheld play suitability, gameplay mechanics
Cons: multiplayer design, companion AI
One preview directly notes a visible checkpoint menu with many mission checkpoints.
Pros: soundtrack quality, atmosphere
Cons: AI behavior, camera behavior
Reviewer evidence is positive, with support including “a helpful checkpoint system can keep you from having to repeat.”
Pros: crash stability, soundtrack quality
Cons: AI behavior, platform-specific feature support
Checkpoint support is limited but useful, with retry options helping players continue after failed fights.
Pros: crash stability, frame rate stability
Cons: facial animations
The checkpoint system is functional through expedition flags, though resting can respawn enemies.
Pros: world-building, crash stability
Cons: platforming precision, map and navigation design
Checkpoint support appears through Getaways, which act as safe points for rest and healing.
Pros: load times, movement feel
Cons: enemy variety, platforming precision
The checkpoint system is forgiving, with instant respawns and mid-fight checkpoints reducing frustration.
Pros: load times, art direction
Cons: family friendliness, age appropriateness
Checkpoint and save-point design is anchored by shrines, which double as save points and progression hubs.
Pros: originality, innovation
Cons: family friendliness, crash stability
Checkpoint behavior is mixed because returning to the Shelter can respawn enemies, which one reviewer found dull.
Pros: crash stability, bug frequency
Cons: accessibility options, map and navigation design
Checkpoint design is mixed, with reviewers noting checkpoints can help but also citing restart/checkpoint irritation.
Pros: load times, originality
Cons: multiplayer design, co-op experience
The restart/checkpoint structure is unforgiving, with reviewers wanting easier expedition resets or retries.
Pros: emotional impact, animation quality
Cons: cross-play support, flying mechanics
Checkpointing is a weak spot because autosaves are limited and can force replay after failed encounters.
Pros: core gameplay loop, emotional impact
Cons: family friendliness, checkpoint system
Checkpoint design drew criticism in boss fights, especially when deaths send players back to the beginning of lengthy encounters.
Pros: bug frequency, frame rate stability
Cons: save system reliability, tutorial quality
Checkpoint design is the most repeated concern: sparse, paid, trapped, or distant benches and long boss runbacks often turn difficulty into tedium.
Pros: value for money, sound design
Cons: loot system, camera behavior
Checkpoint behavior is criticized where autosaves and respawn checkpoints do not always align.
Pros: faithfulness to franchise, load times
Cons: platforming precision, stealth mechanics
Checkpointing can frustrate when deaths force players to repeat puzzle sections.
Pros: visual effects quality, soundtrack quality
Cons: stealth mechanics, save system reliability