bug frequency

#1
Across reviewed builds, critics report very few bugs and describe the game as notably stable.
#2
Technical issues seem limited overall, with one review seeing no glitches and another reporting only a few minor bugs.
#3
Technical bugs are usually described as minor rather than game-breaking, with reviewers mentioning glitches, audio issues, server connection hiccups, repeated dialogue, and odd replay behavior.
#4
One review describes the game as having minimum bugs alongside decent performance.
#5
Bug frequency appears low but not absent: one preview reports minor demo bugs that fixed themselves and seemed likely to be cleaned up.
#6
Bug frequency is mixed. Some reviews report no major bugs, while others cite irritating bugs, licensing issues, progression bugs, or problems that affected enjoyment.
#7
Technical issues exist, but the reviews point to occasional bugs rather than constant problems.
#8
Bug frequency is noticeable but not catastrophic in most reviews, with issues ranging from minor quirks to progress blockers.
#9
Bug reports recur across reviews. Some describe only minor or patched bugs, while others mention major progression problems, audio issues, frequent bugs, or crashes.
#10
Bugginess exists but is usually framed as occasional jank rather than constant failure, outside of separate crash reports.
#11
Bug frequency was a beta concern, with reports of glitches, exploits, and goofy issues. Later patch discussion suggests the developers acknowledged problems and were tuning them.
#12
Bug frequency is supported mainly by the PS5 review’s custom-lobby connection problems. Evidence is limited but negative.