Exploration is a major strength: reviewers repeatedly say the map encourages wandering, discovery, scenic driving, hidden activities, and enjoyable free-roam movement between events.
Exploration is consistently treated as a strong point when reviewers discuss Sanctuary or Skovos. They highlight discovery, rewarding open-world activities, and new regions as major reasons to keep playing.
Exploration evidence points to added locations, more expansive underwater areas, and bigger-feeling environmental upgrades rather than a larger core map.
Exploration was mostly positive, especially in World Tour's RPG-style spaces and hidden discoveries, though not every area offered full exploration depth.
Exploration evidence points to scouting, surveying, secrets, multiple pathways, and environments that reward looking for resources, clues, routes, and opportunities.
Exploration is built around scanning, clue hunting, and investigating dense spaces. It is praised for rewarding attention, though one review says exhaustive searching sometimes became tedious.
Exploration has expanded beyond earlier entries through full exploration, clue searching, additional paths, and environmental details. Some previews welcomed the freedom, while a critical demo found the exploration-and-stealth emphasis underwhelming.